Call of the Griffon (2002)

2002 · Scenariusz / Przygoda / Moduł

Call of the Griffon (2002)

A one-round fantasy roleplaying adventure set in a living city, where rumors point to a scheme to smuggle the eggs of rare creatures for profit. Characters investigate the operation, uncover its participants, and work to stop the trade. The scenario is designed for characters of levels 1–8 and is a revised version of an earlier adventure, also adapted for Dungeons & Dragons 3rd Edition.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.