Campos

2010 · Strategia abstrakcyjna

Campos

Players build and dismantle a shared arrangement of brightly colored hexagonal tiles. Each player begins with hidden scoring cards and two face-up tiles, while another tile starts in the central display. On a turn, a player adds both tiles to the growing arrangement or adds one tile to the central display, then plays a scoring card. These cards compare the sizes of connected color groups and award points based on another group's size. Players refill their visible tiles after each turn. When scoring cards or available refills run out, the game shifts to removing tiles, with further scoring opportunities during the process. The player with the highest score when all tiles are removed wins.

Gracze
2–4 najlepiej w 2
Czas gry
30 min
Wiek
8+
Złożoność
1,6 / 5
Umieszczanie kafliBudowanie wzorców

O grze

Publisher

Przy stołach Ludoya

Pełne statystyki w Ludoya
3
Zapisane rozgrywki
6
Gracze
27m 17s
Średnia rozgrywka
4
W kolekcjach

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.