Castle Panic: The Wizard's Tower

2011 · Dodatek do gry podstawowej

Castle Panic: The Wizard's Tower

Adds a Wizard’s Tower and new magical mechanics to the base cooperative castle-defense game. Players share access to powerful spells while the Tower remains standing, using fire, buffs, and other magical effects to repel waves of monsters. Introduces new enemy types (flying foes, Imps) and six Mega-Boss Monsters with special abilities that change standard tactics. Walls and towers can be damaged by both monsters and fire, forcing players to balance offensive spells with structural defense. Requires the base game to play and supports 1–6 players, increasing difficulty and variety for ongoing campaign-style play.

Gracze
1–6 najlepiej w 3
Czas gry
90 min
Wiek
12+
Złożoność
2,1 / 5
5,3 w Ludoyaod 87,10 złWalkaFantastykaZarządzanie rękąKampania / Oparte na kartach bitewGra kooperacyjna

Przy stołach Ludoya

Pełne statystyki w Ludoya
10
Zapisane rozgrywki
6
Gracze
2h
Średnia rozgrywka
26
W kolekcjach
1
Zamówione w przedsprzedaży

5,3/10

z 4 recenzji w Ludoya

  • Ivan Madd3,5

    This definitely adds more replayability with all of the possible monsters and spells that can come out now. However, the game still feels pretty light.

  • Tom4,6

    Makes the base game a lot more interesting but also quite a bit harder. At least one player should be comfortable with heavier games before adding this expansion.

  • Robert Bowlds7,2

    Great improvement to the game. It went from fairly easy to "wow, we're lucky as hell to have lived!"

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