Center Space GM Supplement

2006 · Suplement (reguły/opcje rozszerzające rozgrywkę)

Center Space GM Supplement

This game-master supplement expands the science-fiction setting with creatures, including the living constructions of the Thahazi, and descriptions of the worlds of the Center Space universe, including post-Occupation Earth. It also details alien artifacts from the Thahazi and Old Alliance, provides an introductory adventure, and presents rules for Nim traveling, a telepathic method of interfacing with computer networks.

Świat kampanii (świat gry)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Kości (głównie d20)

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