Change in the Air

2003 · Scenariusz / Przygoda / Moduł

Change in the Air

A one-round Living Greyhawk adventure set in the Bandit Kingdoms. General Hok prepares to establish a stronghold as a base of operations while launching one final campaign before winter. The party must deal with another pressing matter before his plans can proceed.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)

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