Chapter 7: Highfolk

2015 · Scenariusz / Przygoda / Moduł

Chapter 7: Highfolk

The adventuring party paddles the Velverdyva River to the Free Town of Highfolk to resupply. A black stone tower rising above the wooden town and a mysterious robed figure draw them into an investigation of the town’s unsettling landmarks.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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