Chasing the Last Breath

2008 · Scenariusz / Przygoda / Moduł

Chasing the Last Breath

Adventurers follow a trail of harvested flesh to a decrepit mine at the center of a zombie incursion. Rotten remains, bloodstained stones, and splintered crates point toward glowing brain-eggs and rotting meat hidden in the depths. This adventure provides high-intensity encounters that can be added to an ongoing campaign or played as a linked mini-campaign. Players investigate the mine, confront the undead threat, and pursue its source through the forgotten workings.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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