Citadel of Convenience

2002 · Scenariusz / Przygoda / Moduł

Citadel of Convenience

A mini-adventure for ranked characters, particularly those with dungeon-focused abilities and adepts. Following clues from the DragonNewt adventures, the party investigates a scheme in which a coven of witches captures suarime and transports them aboard a demon-powered ship. The adventure takes place in an old dwarven complex that serves as a transfer point. Powerful magic, cunning tricks, and a formidable devil challenge the party, making a selection of magic weapons essential. This is a fan-created, free adventure.

Gracze
0
Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na heksach (używa terenu heksagonalnego do ruchu/bojów)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.