Classic BattleTech Master Rules

2003 · Suplement (reguły/opcje rozszerzające rozgrywkę)

Classic BattleTech Master Rules

A comprehensive rulebook for simulating 31st-century conflicts between BattleMechs, vehicles, infantry, artillery, air forces, and naval units. It combines core and advanced combat rules, including procedures for hostile environments and three-dimensional terrain. Players can create scenarios, assemble forces from Inner Sphere and Clan designs, and use the Battle Value system to evaluate units and balance opposing sides. The rules also cover a wide range of weapons and units introduced in technical readouts and field manuals.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d10)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.