Classic Dungeon Design Guide Book II: The Great Dungeon Bestiary

2014 · Suplement (reguły/opcje rozszerzające rozgrywkę)

Classic Dungeon Design Guide Book II: The Great Dungeon Bestiary

A system-neutral reference for Game Masters, this volume focuses on the monsters, dragons, devils, and other creatures found in fantasy dungeons. It presents more than 450 monsters, references to over 1,000 subspecies, and research drawn from folklore, demonology, occult traditions, and world mythology. The book includes 79 random encounter tables and 5,000 possible encounters. Two encounter-generation systems support both quick improvised results and detailed long-form dungeon preparation, with creature pairings and extensive guidance for populating underworld environments.

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