Claw in Confinement

1997 · Scenariusz / Przygoda / Moduł

Claw in Confinement

A Dark Sun adventure for 4–6 characters of levels 11–15. The characters follow the trail of the DragonClaw, a powerful sword forged during the Cleansing Wars and lost after the death of its master. An ancient amulet provides the means to track it to the Wheel of Confinement on the Plane of Nirvana, where the weapon has remained imprisoned beside a powerful artifact. The adventure combines desert intrigue, lost history, and planar exploration as the characters seek to recover the sword and confront the changes caused by its long confinement.

Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)

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