Claws of Evil

2002 · Scenariusz / Przygoda / Moduł

Claws of Evil

The Theocrat lies near death after being struck down by a demon, and the church believes only the fiend’s claws can provide a cure. Adventurers follow a clue uncovered by diviners in the Arcanist’s Guild, seeking the demonic weapon and the means to save him. This one-round Living Greyhawk adventure is designed for characters of levels 3–10 and forms the first part of the Crisis of Leadership series.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)

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