Colonial Gothic

2007 · Zasady podstawowe (min. potrzebne do rozgrywki)

Colonial Gothic

Set during the opening years of the American Revolution, this game places players in the Thirteen Colonies where supernatural forces and secret cabals operate alongside historical conflicts. Players create characters who investigate occult threats, uncover hidden conspiracies, and confront immortal entities while also dealing with the political and military upheaval of 1776. Gameplay combines roleplaying, investigative scenes, and conflict resolution using the rulebook’s mechanics to track resources, sanity, and supernatural influence. Scenarios emphasize exploration of colonial towns, frontier wilderness, and urban alleyways as players balance combat, social interaction, and ritual magic to protect civilians and reveal the secret history behind the rebellion.

Gracze
0
Złożoność
2 / 5
Kości (głównie d12)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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