Colonials

2013 · Scenariusz / Przygoda / Moduł

Colonials

A retro-futuristic science-fiction playset about greedy megacorporations, distant colonies, and unstoppable alien killing machines. Players portray the workers and schemers whose ambition, poor judgment, and impulse control set a colony on the path to disaster. Rather than playing heroic explorers or scientists investigating an abandoned settlement, the group creates a tragicomic story about the decisions that cause everything to go wrong. The tone parodies classic space horror through dysfunctional characters, corporate greed, and escalating consequences.

Kości (głównie d6)Oparte na opisie (narracja ważniejsza niż kości)Bez MG (do gry nie jest potrzebny mistrz gry)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.