Cormyr: The Tearing of the Weave

2007 · Scenariusz / Przygoda / Moduł

Cormyr: The Tearing of the Weave

A Forgotten Realms campaign adventure set in Cormyr, where profane acts within the Temple of Mystra point to a growing threat in the Vast Swamp. Adventurers investigate the conspiracy, travel into the Plane of Shadow, and uncover a plot against Cormyr and the goddess of magic. Designed for characters of levels 4–7, it can be played as a stand-alone adventure or as the first part of a three-adventure series. Encounters include tactical information for the Dungeon Master and expanded map features.

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Oparte na poziomach (zdobywaj PD i awansuj)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (głównie d20)

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