Country of Chorynth

2012 · Świat kampanii (świat gry)

Country of Chorynth

A Renaissance-styled swashbuckling nation spans one large island and several smaller islands along its shores, including one artificially separated during the ancient Wars of Darkness. Fourteen self-proclaimed sea princes rule the coastal cities, each governing their port according to their own customs and priorities. The result is a diverse and often contradictory society shaped by rival maritime powers.

Suplement (reguły/opcje rozszerzające rozgrywkę)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (percentylowe)

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