Court and Causality

2006 · Scenariusz / Przygoda / Moduł

Court and Causality

A one-round Living Greyhawk regional adventure set in Ratik, for characters of levels 1–7. After helping a traveler with a lame horse on a muddy road, the characters receive invitations to a baronial banquet as his personal guests. At court, they navigate the company of the elite and powerful, pursue new alliances, seek social advancement, or simply enjoy an evening of food and drink. This adventure is the second part of the Fractured Crown series.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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