Crisis of Faith, or, When Thegns Go Wrong

2005 · Scenariusz / Przygoda / Moduł

Crisis of Faith, or, When Thegns Go Wrong

A one-round Living Greyhawk adventure set in the Onnwal region for characters of levels 4–12. As the Free State prepares for a final confrontation with the Scarlet Brotherhood, the characters seek aid from the enduring Dwur of the Headlands and uncover troubles that may threaten the alliance.

Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.