Cutthroat Caverns

2007 · Walka

Cutthroat Caverns

Players cooperate to survive a sequence of nine encounters while also competing for the final prize. Each round presents a random monster or hazard with a prestige value; players position their characters, play combat cards, and vie to land the killing blow to claim that prestige. Tactical cooperation is necessary to keep the party alive, but players can betray allies and manipulate outcomes to maximize their own prestige. The survivor with the most prestige after nine encounters wins; if the group is wiped out before then, the game ends with no winner.

Gracze
3–6 najlepiej w 5
Czas gry
90 min
Wiek
12+
Złożoność
2,1 / 5
6 w LudoyaFantastykaGra karcianaZarządzanie rękąPrzeszkadzanie rywalowiEliminacja graczy

Przy stołach Ludoya

Pełne statystyki w Ludoya
13
Zapisane rozgrywki
20
Gracze
2h 55m
Średnia rozgrywka
17
W kolekcjach
4
Na listach życzeń

6,0/10

z 10 recenzji w Ludoya

  • Evan4,0

    In this game, players hit monsters, but only the player who does the final blow kills, so you want to try to wear it down but not too much, but then it attacks people, so there should be an interesting push your luck tension. The problem is there are tons of super powerful action cards that make the game completely unpredictable and eliminate most of the strategy. The games does have a nice sense of humor, which is nice. ★ Art and components ☆ Innovative mechanics ★ Handles 5 or more players ☆ Good with min or max players ★ Low time between turns ☆ Comfortable complexity ★ Re-playability ☆☆☆ Enjoyment

    Pierwsze wrażenia · 1 rozgrywka

  • Ben Bishop6,5

    Trust is a funny thing. Is that a knife behind your back, stuck in your back or will it be stuck into mine? This game is as if Dungeons and Dragons had a baby with Munchkin. It would look weird but you could not look away - and it would have superpowers (why not?). With the expansions tons of replayability and perhaps some upset feelings. Trust me.

    Pierwsze wrażenia · 2 rozgrywki

  • Mitchell C4,0

    Just takes too long and the whole take-that aspect is frustrating. Some of the monsters were really interesting though! so having a cool batch of monsters may improve the overall experience.

    Pierwsze wrażenia · 1 rozgrywka

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