Daima Mücehver (Forever Jewel)

2006 · Scenariusz / Przygoda / Moduł

Daima Mücehver (Forever Jewel)

A merchant’s son has been kidnapped near the Vaar Hills and remains missing after a week. Scouts sent to investigate the abandoned mining town of Daima Mucehver have not returned. This three-round introductory adventure sends a party of 1st-level characters into the dead mining town to search for the missing heir. It is designed exclusively for level 1 characters and can provide enough experience to reach 2nd level.

Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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