Death

2004 · Scenariusz / Przygoda / Moduł

Death

A D&D adventure for characters of 1st to 13th level, set in the Living Kingdoms of Kalamar. The party investigates The Willed, a secretive faction growing through battle while operating within Emperor Kabori’s army. Their plans involve the Rod of Damagon and the Emerald Throne of Kalamar, leading characters through the aftermath of a destroyed refugee camp and the threat of a larger conspiracy.

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Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (głównie d20)Kości (różne)

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