Death Test 2

1980 · Scenariusz / Przygoda / Moduł

Death Test 2

A programmed fantasy adventure for use with the Melee and Wizard rules, or with In the Labyrinth and the advanced rules. The booklet sets up a series of rooms, presents decisions and encounters, and describes the outcomes of the party’s actions. Each room is sized for a Melee map or can be built with megahexes. It supports solitaire play, two-player games with one player controlling the adventurers and another controlling opponents, or multiplayer sessions with a Game Master running the adventure. Six-sided dice, a straightedge, and scratch paper are also required.

Gracze
0
Zasób do gry jednoosobowejOparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d6)

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