Der Orkenhort

1987 · Scenariusz / Przygoda / Moduł

Der Orkenhort

The adventurers reach the city of Ohort, deep in the orcish lands, and encounter the Holberker, whose origins and history remain to be uncovered. From there, they travel to the Orkenhort, an ancient temple dedicated to Phex, the god of merchants and thieves. The temple conceals one of Aventurien’s greatest treasures, but its trap-filled passages and other dangers demand creativity. This adventure is designed for 3–6 characters of levels 2–5 and concludes the Die Erforschung des Orklandes campaign.

Gracze
0
Złożoność
3 / 5
Kości (różne)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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