Desperate Remedy

2012 · Scenariusz / Przygoda / Moduł

Desperate Remedy

A loved one has fallen strangely ill, and a soothsayer claims to know a magical cure. The player characters must gather unusual ingredients before time runs out, facing obstacles and possibly a final challenge along the way. This flexible fantasy adventure is built from a set of elements to define before play, including the victim, the bereaved, the soothsayer, the ingredients, the obstacles, and the final challenge. These components can be combined, replaced, or adapted to suit different settings, tones, and styles of play.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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