Die große Salzkarawane

2008 · Scenariusz / Przygoda / Moduł

Die große Salzkarawane

In the coastal state of Corua, the adventurers are hired to collect a merchant’s uncle’s legacy from the desert city of Hama and deliver it to Nedschef. Their journey leads through Qum-al-Naschir and an Asad camp, where they join the tribe’s annual salt caravan. The caravan’s route crosses the harsh deserts of Eschar, exposing the party to thirst, exhaustion, extreme heat, ill-tempered camels, sandstorms, and desert spirits. A hidden cultist seeks to sabotage the expedition, forcing the adventurers to identify the mysterious enemy before the caravan and its leader are ruined.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Losowe generowanie atrybutów (podczas tworzenia postaci)Kości (różne)

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