Dig In!

2010 · Gra karciana

Dig In!

Two teams of Dwarves compete for control of six or seven locations. Over eight rounds, players place a limited supply of troops, launch skirmishes, and use special cards representing the powers of the gods. Controlled locations provide additional points when matched with the appropriate team, making initial placement and timing important, as movement after placement is limited. Community cards add varied effects and tactical advantages. Once a team’s troops are exhausted, no further reinforcements are available. The game includes 54 cards, two dice, and rules.

Gracze
2–4 najlepiej w 1
Czas gry
35 min
Wiek
10+
Złożoność
1,7 / 5
WalkaFantastykaZarządzanie rękąWiększość/Wpływ obszaru

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