Divinity

2010 · Świat kampanii (świat gry)

Divinity

A campaign setting for Mortal Coil set at the beginning of the Industrial Revolution, where industry and invention consume the world’s dwindling magic. Players explore the fate of fantastical beings as cities expand, skies darken, and humanity turns inspiration toward machines and progress. The setting is presented as a detailed theme document with its world-building choices fully outlined. Each group customizes the campaign by selecting its tone and deciding how much magic remains in the world.

Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Oparte na cechach/aspektach (osobowość wpływa na rozgrywkę)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.