Do or Die

1995 · Scenariusz / Przygoda / Moduł

Do or Die

Players take on the roles of characters drawn from different periods of Alenkirth’s history. Summoned by the time wizard Askinn, they learn that a threat greater than ordinary chronomancer interference endangers the flow of time. The group works together in a single-round adventure to uncover the danger and determine how to protect history from being changed.

Gracze
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Kości (różne)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)

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