Döda skogen

1985 · Scenariusz / Przygoda / Moduł

Döda skogen

A series of connected adventures for Drakar & Demoner, set across swamps, deep forests, mountain peaks, burial mounds, and orc caves. During the search for the solution to a mysterious riddle, the players encounter dangerous and enigmatic creatures in both the wilderness and underground locations. The adventures focus on interpreting clues and making important decisions in critical situations. This is the first part of a trilogy and can be played separately or as part of a complete campaign.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Losowe generowanie atrybutów (podczas tworzenia postaci)

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