Dominion over Bright Sands

2006 · Scenariusz / Przygoda / Moduł

Dominion over Bright Sands

A two-round Core adventure set in the Empire of the Bright Lands. For two years, the paladin Karistyne has worked to thwart the Archmage Rary’s pursuit of power, but a darkness beyond reason now threatens the region. Characters level 6–15 (APL 6–16) determine the fate of the Bright Lands in the concluding chapter of “Blight on Bright Sands.”

Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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