Doom Golem Rising

2015 · Scenariusz / Przygoda / Moduł

Doom Golem Rising

This 41-page adventure concludes the series set in the Great City and is designed for two to three game sessions. It can be played as part of the series or as a standalone scenario for a group of 11th-level characters. The characters return to the Dungeon under the Mountain and enter the fabled Panopticon, where they uncover one of the Malchort’s deadliest secrets: a colossal biomechanical death machine shaped like a prehistoric beast. They must reactivate the Doom Golem and escape through the Sink before confronting the Trypus Academy’s mecha-kaiju in a battle that threatens to destroy the city.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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