Drinks and a Dungeon

2013 · Scenariusz / Przygoda / Moduł

Drinks and a Dungeon

A starting fantasy adventure for first-level Dungeons & Dragons characters begins in a bar and leads into a dungeon, with plot twists along the way. Standard races and classes are supported, and the adventure assumes heroic characters motivated partly by self-preservation. The scenario features thief-style traps, trap detection, and swarms of rodents and insects. Thieves and characters with area-effect abilities are useful additions to the party, while the adventure can be adapted to suit the game master's campaign and play style.

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Kości (różne)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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