Dungeon of the Dreamdrinker

2005 · Scenariusz / Przygoda / Moduł

Dungeon of the Dreamdrinker

A solo fantasy adventure for one 3rd- or 4th-level fighter of any race. The adventure begins at the Crownstamp Northern Guard Outpost, where the fighter seeks Captain Capros to discuss the terms of the Marquis’ Quest. Guided through the granite-brick fortress by a guardsman, the fighter meets Julius Grant, the outpost’s clerk and Capros’ lieutenant, amid rooms filled with papers and parchment.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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