Dungeon Without a Master: Mechanical Mayhem

2009 · Scenariusz / Przygoda / Moduł

Dungeon Without a Master: Mechanical Mayhem

A random dungeon adventure designed to run without a Game Master, set in a mansion-factory ruled by an evil wizard who has replaced his body with a mechanical frame. The dungeon is filled with mechanical warriors, constructs, biomechanical creatures, and rust monsters. An encounter deck provides random encounters, while new chamber features add mechanical details to each room. The product includes ten constructs for level 8–11 characters, seven fully stated NPCs, three monster templates, and advice for creating a mechanically themed party.

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Suplement (reguły/opcje rozszerzające rozgrywkę)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (głównie d20)Kości (różne)

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