Dying Dead

2016 · Scenariusz / Przygoda / Moduł

Dying Dead

A Pathfinder Roleplaying Game adventure set in the graveyard city of Alabaster, where sacred tombs have been desecrated, corpses corrupted by necromancy, and spirits attacked by masked intruders. A character of 5th–7th level investigates the disturbances, uncovers the secrets behind the threat, and works to prevent the dead from gaining ultimate power. Designed for one player and a Game Master, it can also be adapted for a party and is intended for characters without the channel energy class feature.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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