EarthAD.2

2006 · Świat kampanii (świat gry)

EarthAD.2

In a post-apocalyptic future, humanity has been reduced to scattered mutants, cyborgs, and survivors, while sentient animals have emerged alongside them. Players create characters from these altered populations and explore a changed world using land, air, and sea transport. The game uses a two-six-sided-dice system with templates for characters, creatures, and vehicles. It includes five ready-to-play scenarios, story ideas for creating additional adventures, and printable character sheets and paper dice.

Zasady podstawowe (min. potrzebne do rozgrywki)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Kości (głównie d6)

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