Education in Terror

1997 · Scenariusz / Przygoda / Moduł

Education in Terror

This adventure is designed for five characters of levels 6–12 and can be set in northeastern Illinois or relocated to another campaign setting. Earlier episodes can foreshadow the scenario with rumors of an elite school for super-villains known as the Crime Academy, unexplained thefts of Hyperbium from ancient meteor fragments, and sightings of unfamiliar criminals. As the investigation develops, the characters encounter evidence linking these events to the Academy’s students, along with persistent reports of hideous “lobster people.”

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Tabela akcji (tabela określa wyniki akcji)Losowe generowanie atrybutów (podczas tworzenia postaci)

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