Entropic Gaming System Core Rulebook

2014 · Scenariusz / Przygoda / Moduł

Entropic Gaming System Core Rulebook

A flexible tabletop role-playing system designed for fantasy, science fiction, modern action, pulp, horror, and other genres. Its core rules use an escalating dice mechanic from d4 to d12, combining Skills and Abilities to resolve actions. Character Qualities provide bonuses through Hero Points, while adaptable combat and Talent rules support magic, technology, and other special abilities. The core rulebook includes character creation, equipment, gamemastering guidance, common adversaries, an introductory adventure, and the complete rules for using the system in original or established settings.

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Zasady podstawowe (min. potrzebne do rozgrywki)Kości (różne)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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