Escape from Grea Tower

2006 · Scenariusz / Przygoda / Moduł

Escape from Grea Tower

On a cold winter day, something is wrong as friends become foes and enemies possess mentors. The characters must escape the Diggers’ Union headquarters and save a fellow member from a fate worse than death. This adventure for Dungeons & Dragons is designed for 8th-level characters and can be played as a standalone scenario or as part of the Mark of Heroes campaign.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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