Evil Genius #2: Crime & Punishment

2007 · Scenariusz / Przygoda / Moduł

Evil Genius #2: Crime & Punishment

This collection presents four scenarios of robbery, extortion, kidnapping, and mayhem. The adventures include a mine-laying armored vessel holding a harbor hostage, armored battlewagons used in daylight bank robberies, a wrongfully imprisoned man seeking revenge, and a speedster attempting to rob more banks in one day than any criminal before. Each scenario can be played in a single session or expanded across multiple sessions. New Action Shticks, such as Sinking Ships and Hit by a Car, can be used in other games, while scenario variants provide alternate ways to run the adventures.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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