Exile Sun: Tech Interrupt Cards

2012 · Walka

Exile Sun: Tech Interrupt Cards

This supplemental set adds optional technology cards to the base game. Unlike the standard one-time-use technology cards, these interrupt cards can be played outside a player’s own turn to affect other technologies or game actions. Shuffled into the regular technology deck, they appear infrequently and add additional interaction and timing decisions.

Gracze
2–6 najlepiej w 4
Czas gry
160 min
Wiek
14+
Złożoność
3 / 5
Dodatek do gry podstawowejFantastyka naukowaUmieszczanie pracownikówTajne rozmieszczanie jednostekSiatka heksagonalna

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