Extracurricular Activities

2004 · Scenariusz / Przygoda / Moduł

Extracurricular Activities

A Royal University field trip has gone terribly wrong, leaving the characters caught in a dangerous academic mishap. They must save a life and protect a reputation without throwing the university community into turmoil. This one-round introductory adventure is designed for prudent first-level characters in the Living Greyhawk Nyrond campaign.

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Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (głównie d20)Kości (różne)

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