Eye of the Serpent

1984 · Scenariusz / Przygoda / Moduł

Eye of the Serpent

A wilderness adventure unfolds on the slopes of Hardway Mountain, where characters descend toward the distant Serpent’s Eye while facing the mountain’s dangers. Designed for one player and one Dungeon Master, the adventure develops the abilities of a first-level druid, ranger, or monk, and can also accommodate a party of four to six first-level characters. A route-planning system links encounters through changing paths, allowing the journey to test different skills and letting the Dungeon Master create alternative routes.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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