Fair Play

2000 · Scenariusz / Przygoda / Moduł

Fair Play

A one-round Living Greyhawk adventure for characters of levels 1–6. A rumor in Dyvers points to the possible location of an artifact sacred to the temple of Zilchus. The church seeks its return, but rivals from the city of Greyhawk are also pursuing the relic, placing the characters in the middle of a competition between two cities.

Gracze
0
Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)

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