Falconmaster

1990 · Scenariusz / Przygoda / Moduł

Falconmaster

An evil cult has been discovered in the City of Greyhawk, but its leader has vanished while preparing a renewed assault. An adventuring party must track her down, uncover the cult’s plans, and stop the threat before it reaches the city. This adventure is designed for five to seven characters of levels 5–7. It forms the second part of a three-adventure series, while also functioning as a standalone scenario, and introduces urban investigations and encounters in Greyhawk.

Gracze
0
Złożoność
2 / 5
Kości (różne)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)

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