False Promises

2014 · Scenariusz / Przygoda / Moduł

False Promises

For two weeks, shipments of ore and gold from Principal Mine 127 have failed to reach Bordovia, and every messenger sent to investigate has disappeared. With troops needed elsewhere, Baron Ungur Wyrmbul calls on a small group to investigate the mine and the nearby town of Kwaltist, uncovering the cause of the missing shipments. This adventure supports 3–5 characters of levels 1–3 and is designed for classic d20 fantasy game systems of the 1980s.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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