Fear Itself

1997 · Scenariusz / Przygoda / Moduł

Fear Itself

A two-round team advancement tournament scenario in which characters struggle with a strange loss of identity: they remember what they are and who their friends are, but not who they are themselves. Events are introduced according to a real-time schedule, requiring the teams to adapt as the scenario unfolds. The adventure uses the Skills & Powers option for character abilities.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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