Feng Shui

1996 · Świat kampanii (świat gry)

Feng Shui

A roleplaying game set in a modern Hong Kong-inspired world of wuxia and high-velocity action, drawing on clans and factions from an existing card-game setting. The tone emphasizes cinematic melodrama, betrayals, and fast-moving plot twists rather than strict simulation. Players build archetypal martial-arts heroes and resolve conflicts with a rules-light system that rewards style and dramatic choices as much as dice results. The book supplies character creation, combat mechanics, and campaign material, plus illustrated examples and guidance for running action-driven scenes that push the story forward.

Gracze
0
Złożoność
1,8 / 5
Zasady podstawowe (min. potrzebne do rozgrywki)Kości (głównie d6)

Przy stołach Ludoya

Pełne statystyki w Ludoya
2
W kolekcjach

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.