First Contact

2012 · Scenariusz / Przygoda / Moduł

First Contact

Players take the roles of alien visitors and members of an ancient Egyptian expedition making contact for the first time. The aliens seek specific objects, while the humans try to determine the meaning of alien symbols. Each round, aliens provide clues using a shared set of symbols, and humans interpret them to identify requested items. Players collect objects, establish translations, and complete their objectives through limited communication.

Kości (głównie d6)Oparte na opisie (narracja ważniejsza niż kości)Bez MG (do gry nie jest potrzebny mistrz gry)

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