Flesh and Mettle

2006 · Scenariusz / Przygoda / Moduł

Flesh and Mettle

A two-round Living Greyhawk regional adventure set in the Principality of Ulek. Once-heroic figures have been twisted by a depraved mind into monstrous forms, while death offers release from a cycle of consumption and rebirth. Characters confront the consequences of this transformation and determine whether those affected become monsters, threats, or unlikely champions. Designed for average party levels 2–12; members of Principality of Ulek military organizations are strongly encouraged to participate.

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Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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